Termbank
  1. O
    1. Oculus Best Practices Guide
      Reading Content
  2. U
    1. Unity
      Platform
  3. V
    1. Virtual Reality, LaValle 2016
      Reading Content
Completed: / exercises

Homework Assignments

There are eight homework assignments in the course. You will be able to track your progress and the points you earned for each homework via the progress bars on the main page.

Late submission policy

No answers will be accepted past the deadline.
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Informative Guides to Help You Design, Develop, and Distribute Your VR App.
The platform for interactive, real-time, 3D content creation.
Virtual Reality, LaValle 2016 is the free online textbook we use in this course.