Termbank
  1. C
    1. Course Schedule
  2. L
    1. Lecture Slides
      Reading
  3. O
    1. Oculus Best Practices Guide
      Reading
  4. U
    1. Unity
      Platform
  5. V
    1. Virtual Reality, LaValle 2016
      Reading
  6. Y
    1. YouTube Lectures: VR Systems and Humans
      Content
Completed: / exercises

The Final Project

For your final project, you will design and develop your own VR experience using Google Cardboard.

Overview

This year’s projects should focus on creating a fun, comfortable, and immersive VR Cardboard game experience that demonstrates:
Think of your project as a way to show what makes VR special — how it can take us to places that don’t exist in reality and allow experiences that would be impossible in the physical world.
Use insights from the lectures, slides, YouTube videos, and homework assignments as inspiration.

Project Structure and Grading

The final project will span the entire period and will consist of three parts. We will release them during the term on the main page according to the deadlines from the Course Schedule page.
If you want to get started on
Unity
early, here are some tutorials to help you with that:
?
Lectures and labs schedule for the VR Systems and Humans course, Fall 2024
Lecture slides, VR Systems and Humans course, University of Oulu
Informative Guides to Help You Design, Develop, and Distribute Your VR App.
The platform for interactive, real-time, 3D content creation.
Virtual Reality, LaValle 2016 is the free online textbook we use in this course.
YouTube Channel: VR Systems and Humans, Fall 2022
University of Oulu