Termipankki
  1. C
    1. Course Schedule
  2. L
    1. Lecture Slides
      Reading
  3. O
    1. Oculus Best Practices Guide
      Reading
  4. U
    1. Unity
      Platform
  5. V
    1. Virtual Reality, LaValle 2016
      Reading
  6. Y
    1. YouTube Lectures: VR Systems and Humans
      Content
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HW2 (for Cardboards): VR Critic

Due date: 2025-11-11 23:59.

Experience

Now that you are familiar with the Oculus Best Practices Guide, we ask you to download and review the following VR experiences:
Note: Make sure you always use your QR code generated in previous homework for the most comfortable experience, both in apps and on YouTube. To do this, every time your phone is in split screen VR mode, click on the gear settings icon and scan the saved QR code for each of your newly downloaded experiences.

If You Can't Download One of the Above Experiences

For students using their iPhones or in cases where one or more of the above experiences cannot be downloaded, you have the option to substitute them with experiences of your choice. Please provide the names and links to these alternative experiences in your response.
When picking experiences of your own, try to select ones that are different enough from each other so that there are distinct aspects to discuss about each of them. We want you to sample a diverse collection of experiences in this homework, ranging from cartoonish to realistic, from nauseating to comfortable, and from interactive to passive.

For Students with Their Own HMDs

Please complete the alternative HMD-based assignment.

Become VR Critic

This assignment is meant to turn you into a VR snob; pick apart every little design decision you can think of, there are no right or wrong answers. We will give no penalty for writing longer (or shorter) answers, but as a guideline, each answer should be 1-2 sentences long.
For each experience, think about these general categories:
For each category, identify which of the VR experiences does well and which one does poorly. Think of suggestions on how to improve the corresponding experience. Make sure to back up your critiques and suggestions with evidence from the Best Practices Guide.

Provide Citations

When appropriate, provide section names and direct quotes from the Best Practices Guide to cite a given observation.
Example:
The menu feels too close to the eyes which may cause discomfort. Instead,
UI elements should be incorporated into the virtual world as 3D objects. [1]
In footnotes:
[1] Vision -> Comfortable Viewing Distances:
…should be rendered at least 0.5 meters away…

Question 1

Which one of the experiences you enjoyed the most?
Note: If you tried other experiences not on the list - select "Other".
Varoitus: Et ole kirjautunut sisään. Et voi vastata.

Question 2

Which one of the experiences you enjoyed the least?
Note: If you tried other experiences not on the list - select "Other".
Varoitus: Et ole kirjautunut sisään. Et voi vastata.

Question 3

Which one of the experiences was the most interactive?
Note: If you tried other experiences not on the list - select "Other".
Varoitus: Et ole kirjautunut sisään. Et voi vastata.

Question 4

Which one of the experiences provides 3-DOF only tracking and not 6-DOF tracking?
Note: You should be able to answer this question correctly, even if you tried other experiences.
Varoitus: Et ole kirjautunut sisään. Et voi vastata.

Question 5

Roller coasters in VR can lead to a great sense of nausea/discomfort for which of the following reasons:
Varoitus: Et ole kirjautunut sisään. Et voi vastata.

Question 6

Which of the recommended experiences had the worst sense of immersion, and how would you improve it?
Your answer should be 1-2 sentences.
Varoitus: Et ole kirjautunut sisään. Et voi vastata.

Question 7

Which of the recommended experiences had the worst graphical/aesthetic quality, and how would you improve it?
Your answer should be 1-2 sentences.
Varoitus: Et ole kirjautunut sisään. Et voi vastata.

Question 8

Which of the experiences had the worst user interface, and how would you improve it?
Your answer should be 1-2 sentences.
Varoitus: Et ole kirjautunut sisään. Et voi vastata.

Question 9

Which of the experiences was the least comfortable, and how would you improve it?
Your answer should be 1-2 sentences.
Varoitus: Et ole kirjautunut sisään. Et voi vastata.

Question 10

Give a general impression of the experience from this homework. What was the most memorable part of it?
Your answer should be 1-2 sentences.
Varoitus: Et ole kirjautunut sisään. Et voi vastata.

Authors

Anna LaValle.
?
Lectures and labs schedule for the VR Systems and Humans course, Fall 2024
Lecture slides, VR Systems and Humans course, University of Oulu
Informative Guides to Help You Design, Develop, and Distribute Your VR App.
The platform for interactive, real-time, 3D content creation.
Virtual Reality, LaValle 2016 is the free online textbook we use in this course.
YouTube Channel: VR Systems and Humans, Fall 2022
University of Oulu